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0
votes
Fixed

[Linux editor] ForceCrash(ForcedCrashCategory.Abort) not being caught by...

Linux

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Aug 24, 2018

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Version/s: 2018.3.0a10

-e: see title, crash reporter is not opening. it does so for all the other categories (AccessViolation, FatalError and PureVirtualFu... Read more

0
votes
Won't Fix

Calling the SendTo method on a UDP Socket causes an invalid pointer addr...

Mono

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Feb 29, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached project (1223903.zip)2. Enter Play Mode and look at the Console window Expected result: There ... Read more

0
votes
Fixed

Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...

Serialization

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Mar 22, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1

Reproduction steps:1. Open the user's attached project2. Open scene "Level1"3. Set GameObject "" to active Expected result: Game obj... Read more

2
votes
Won't Fix

The "RunStarted" callback method is not invoked when using the "TestRunC...

Package: Test-Framework

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Oct 14, 2022

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Version/s: 1.1.0, 1.1.31, 1.1.33

Reproduction steps:1. Open the attached project2. Open Window → General → Test Runner3. In the Test Runner window select EditMode an... Read more

4
votes
Fixed

[Performance][SkinnedMesh] (Rendering.UpdateDirtyRenderers) Skinned mesh...

Graphics - General

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Jul 08, 2015

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Version/s: 5.2.0b1

After few tests I found out the more skinned mesh renderers you have the more method Rendering.UpdateDirtyRenderers cost your cpu po... Read more

0
votes
Fixed

[HDRP] MissingReferenceException is thrown when Volume is destroyed afte...

Package: Scriptable Render Pipeline HD

-

Jul 07, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project and VolumeBugReproducible scene2. Enter the Play mode and observe the Console w... Read more

0
votes
Fixed

NullReferenceException error appears after compilation

UI

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May 18, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open project attached.2. Open scene Load from "Assets/_Scenes" Expected result: There will be no errors after ... Read more

0
votes
Fixed

Elements in the deepest level disappear when editing list size while usi...

Inspector Framework

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Apr 29, 2021

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Version/s: 2021.1.0b3, 2021.2, 2021.2.0a16

How to reproduce:1. Open the attached project "bug3.zip"2. Select "GameObject" GameObjects in the Hierarchy3. In Inspector, expand "... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

0
votes
Fixed

[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...

iOS

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Oct 03, 2019

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Version/s: 2018.4, 2018.4.8f1, 2019.2, 2019.3

How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more

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