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[Recording] Undo doesn't work when modifying keyframes in the animation ...
How to reproduce: 1. Open any (new) project2. Create a Cube3. Open the Animation Window4. Give the Cube an empty animation5. Add any... Read more
TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more
Unity crashes when Particle System Ring Buffer is Enabled and if Max Par...
How to reproduce:1. Open the attached project.2. Create a new Particle System.3. Select Particle System in the Hierarchy and in the ... Read more
Crash in AnimationCurveTpl<Vector3f>::EvaluateClamp when animation.Play(...
How to reproduce:1. Download the tester-attached package(LegacyAnimationCrash.unitypackage)2. Create a new Unity project3. Import th... Read more
"Multiplayer Center" window becomes blank and "Console" displays "Argume...
Steps to reproduce: Create a project Go to Window -> Multiplayer -> Multiplayer Center Verify that the mentioned window opens ... Read more
Textures are not exported from FBX file when using Legacy settings with ...
Reproduction steps:1. Open the attached project2. In the Project window select “Skeletal_file_for_unity” and make sure that in the I... Read more
[Performance][SkinnedMesh] (Rendering.UpdateDirtyRenderers) Skinned mesh...
After few tests I found out the more skinned mesh renderers you have the more method Rendering.UpdateDirtyRenderers cost your cpu po... Read more
Particles are not visible in the Cube Render Texture when using Camera.R...
How to reproduce:1. Open the user's attached "2021.2.0a17_3d_360particles" project2. Open the "cubemapParticles" Scene3. Enter the P... Read more
NullReferenceException error appears after compilation
Reproduction steps:1. Open project attached.2. Open scene Load from "Assets/_Scenes" Expected result: There will be no errors after ... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more
All about bugs
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