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Fixed
Fixed in 2022.3.40f1
Votes
1
Found in
2022.3.31f1
Issue ID
UUM-75903
Regression
No
Crash on BatchRendererGroup_CUSTOM_RegisterMaterial_Injected when rendering a mesh in a Sub Scene in a specific project
Reproduction steps:
1. Open the attached project "CrashRepro"
2. Add a new Empty Sub Scene (Right-click in the Hierarchy window > New Sub Scene > Empty Scene…)
3. Add an empty GameObject to the subscene
4. Add Mesh filter and Mesh renderer components to the empty GameObject
5. Set the Mesh Filter component Mesh to “Cube“
Expected result: Mesh is rendered
Actual result: Editor crashes
Reproducible with: 1.2.0 (2022.3.31f1), 1.2.1 (2022.3.31f1)
Not reproducible with: 1.1.16 (2023.1.0a11), 1.2.0 (6000.0.4f1), 1.2.1 (6000.0.4f1)
Couldn’t test with: 1.1.16 (2023.1.0a1 - 2023.1.0a10) (Couldn’t add a subscene), 1.2.1 (2023.1.0a11) - Console errors
Reproducible on: Windows 10
Not reproducible on: macOS 14.5 Sonoma (Intel)
Notes:
Does not reproduce on a new project
Steps 4 and 5 are interchangeable, the order does not matter
First few lines of stack trace:
{noformat}
0x00007ff72b8240e0 (Unity) BatchRendererGroup_CUSTOM_RegisterMaterial_Injected
0x0000019d41bcbf5f (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Rendering.BatchRendererGroup:RegisterMaterial_Injected (UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Material,UnityEngine.Rendering.BatchMaterialID&)
0x0000019d41bcbe73 (Mono JIT Code) UnityEngine.Rendering.BatchRendererGroup:RegisterMaterial (UnityEngine.Material)
0x0000019d41bcbdf3 (Mono JIT Code) Unity.Rendering.EntitiesGraphicsSystem:RegisterMaterial (UnityEngine.Material) (at ./Library/PackageCache/com.unity.entities.graphics@1.2.1/Unity.Entities.Graphics/EntitiesGraphicsSystem.cs:2592)
0x0000019d4187e113 (Mono JIT Code) Unity.Rendering.RegisterMaterialsAndMeshesSystem:RegisterMaterialsAndMeshes (Unity.Jobs.JobHandle) (at ./Library/PackageCache/com.unity.entities.graphics@1.2.1/Unity.Entities.Graphics/EntitiesGraphicsSystem.cs:542)
0x0000019d4187cefb (Mono JIT Code) Unity.Rendering.RegisterMaterialsAndMeshesSystem:OnUpdate () (at ./Library/PackageCache/com.unity.entities.graphics@1.2.1/Unity.Entities.Graphics/EntitiesGraphicsSystem.cs:384)
0x0000019cf4e1124b (Mono JIT Code) Unity.Entities.SystemBase:Update () (at ./Library/PackageCache/com.unity.entities@1.2.1/Unity.Entities/SystemBase.cs:420){noformat}
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