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0
votes
By Design

Particle Trails 'Color over Lifetime/Trail' use a single colour by default

Shuriken

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May 11, 2017

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Version/s: 2017.1.0b5

How to reproduce: 1. Open any (new) project2. Create a Particle System3. Enable the 'Trails' option4. Try to set the Color over Life... Read more

0
votes
Won't Fix

[Webplayer] badly named editor option

Webplayer

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Jul 01, 2015

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Version/s: 5.1.1p1

-e: the "Offline Deployment" gives people the impression that such a build would run offline while it only stops using the online ve... Read more

0
votes
By Design

[HDRP] Mesh artifacts are drawn with CommandBuffer.DrawMeshInstanced whe...

Package: Scriptable Render Pipeline HD

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May 06, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "Fives.zip" project2. Open the "DevRoom1" Scene3. Enter Play Mode4. Press the left mous... Read more

0
votes
Won't Fix

OnValidate fails to Undo the changes when one variable depends on another

Scripting

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Nov 14, 2019

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Version/s: 2017.4, 2018.3.2f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project "UndoValidateTest.zip" and scene "TestScene"2. In Hierarchy window, select "GameObject" ob... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more

0
votes
Active

Static Editor Flags dropdown list is cut off when Inspector Window is do...

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Feb 04, 2025

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Version/s: 2022.3.57f1, 6000.1.0b5, 6000.2.0a2, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Create and open any new project2. Make sure Default Editor Layout is used3. Select any GameObject from the Hie... Read more

0
votes
Fixed

[Input System] State errors are printed to the Console when having an ac...

Package: Input System

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May 26, 2021

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Version/s: 1.1.0-preview.1

How to reproduce:1. Open the attached project "Sample Input Bug Project.zip"2. Open SampleScene3. Enable the 'Example: Two Bindings,... Read more

0
votes
Won't Fix

[Input Manager] Input jitter when using "Input.GetAxis("Mouse X")" and "...

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Mar 03, 2023

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Version/s: 2022.2.6f1, 2023.1.0b3, 2023.2.0a2

Reproduction steps:1. Open project “kun”2. Open scene “-MAIN resizing UI”3. Enter Play Mode4. Use the mouse to look around Expected ... Read more

0
votes
By Design

[NetworkTransport][Receive] Sending larger buffer than clients buffer ca...

Networking

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Jul 02, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Open "scenes/main"3. Run "main" scene in unity and press "Start client"4. Build and r... Read more

0
votes
Fixed

Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...

Physics2D

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May 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "case_1339471-PinballFlipper.zip"2. Open the Scene "SampleScene"3. Make sure both Game v... Read more

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