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0
votes
Fixed

[Settings] The selected Project Settings tab is reverted to the default ...

Settings Window

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May 05, 2021

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Version/s: 2021.2.0a15, 2021.2.0a16

How to reproduce:1. Create a new Unity project2. Right-click in the Project window and go Create -> C# Script3. Go File -> Pro... Read more

0
votes
Won't Fix

[2018.4] Switching between GPUs on Device to Use setting will not render...

Metal

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Nov 25, 2019

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Version/s: 2018.4, 2018.4.13f1

The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more

0
votes
Not Reproducible

[Video Player] Video does not play on standalone build when it is built ...

Video

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Apr 28, 2017

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Version/s: 2017.1.0b2

Steps to reproduce:1. Open project2. Build scene to windows3. Play built scene on windows machine Expected: video will be playedActu... Read more

0
votes
Fixed

[URP TEMPLATE] Some effects (fog, decals, water) are sampling the wrong ...

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Jun 12, 2024

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Version/s: 2023.3.0b1, 7000.0.0a1

This is in the URP Sample project in the Oasis scene (available in the Unity Hub). This is mostly visible for the fog custom pass. I... Read more

1
votes
Fixed

[VR][AR][HDRP]Editor crashes when VR, AR or 3D Sample Scene (HDRP) Templ...

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Aug 02, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b3, 2023.3.0a1, 7000.0.0a1

How to reproduce:1. Create a new Unity project using VR Template2. While the project is loading observe the crash Reproducible with:... Read more

0
votes
In Progress

Negative values are not supported when using plural formatter

Package: Localization Package

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Sep 29, 2025

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Version/s: 1.5.7

How to reproduce:1. Open the attached project "IN-116638"2. Open the scene "EmptyScene"3. Enter Play Mode4. Select the "TextLabel" G... Read more

1
votes
Fixed

"HasSingleton" and "GetSingleton" are not consistent with each other

Package: Entity Component System - Bugs

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Nov 13, 2023

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Version/s: 1.2.X

How to reproduce:1. Open the user’s attached “SingletonIssue.zip” project2. Enter Play Mode3. Observe the Console window Expected re... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

0
votes
Postponed

Keyboard.current.anyKey.wasPressedThisFrame value is incorrect on keyboa...

Package: Input System

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May 02, 2021

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Version/s: 1.1.0-preview.3

Reproduction steps:1. Open user's project "InputBug.zip"2. Enter Play Mode3. Click on Game View to get a focus on it4. Click differe... Read more

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