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0
votes
Fixed

[Terrain Tool] Different property fields are overlapping in Brush Mask F...

Package: Terrain Tools

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Jun 04, 2021

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Version/s: 2.0.0 pre, 4.0.0 pre 2

[Terrain Tool] Different property fields are overlapping in Brush Mask Filter. In Paint terrain, under the Brush mask Filter, differ... Read more

1
votes
Fixed

Cannot find ScriptableObject asset by search in Project Window when name...

Scripting

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Aug 07, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Download and open attached "Asset Namespace Change Bug" project2. In the Project Window's search bar type "t:MyS... Read more

0
votes
Duplicate

[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...

XR SDK

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Oct 18, 2019

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Version/s: 2019.2.9f1

A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

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Jun 14, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open a new project and create a canvas2) Create a child UI object, like a button, and set it's z position to 1001+3) ... Read more

1
votes
Fixed

[HDRP][DXR] Game view becomes black when switching between camera's whil...

Package: Scriptable Render Pipeline HD

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May 21, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "1337843_Repro" project2. Open the "asd" Scene3. Enter the Play Mode4. Press "S" then "A" back... Read more

0
votes
Duplicate

Additively loading scene that contains lightmap onto the scene without l...

Global Illumination

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Apr 27, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open project attached by the user2. Open scene "Main" and hit play3. Press the second button: "2. Load Lightmap Scen... Read more

0
votes
Active

[Addressables] Caching.GetCacheVersions does not return correct number o...

Package: Addressables

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Sep 09, 2020

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Version/s: 1.8.5

Repro steps:1. Open attached project2. Check Enable in Window -> Asset Management -> Addressables -> Hosting -> Eden Hos... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more

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