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Mouse device is disabled in Play Mode when the "Device Simulator" tab is...
Reproduction steps:1. Open the attached “IN-101730.zip” project2. Open the “SampleScene”3. Make sure the “Simulator” tab is present ... Read more
AssetDatabase.SetImporterOverride doesn't fail when used on folders
How to reproduce:1. Open the user's attached project2. In the Project window select the 'Scenes' folder3. In the top bar menu select... Read more
Long Player build times when using the Accelerator and Addressables loca...
Reproduction steps:1. Open attached project "share.zip"2. Setup project for Accelerator3. In Editor menu, click Tools -> Build Al... Read more
Shader is not recompiled after making changes during Play Mode
How to reproduce:1. Open the user's attached "ShaderComp.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the "S... Read more
After errors correction in the script, the button to download Android mo...
Reproduction steps:1. Open the attached project;2. Delete 5 and 7 lines in the script "SinnesterSpawnPattern.cs";3. Build the projec... Read more
[ScrollRect] No inertia at specific position in vertical scroll mode
How to reproduce: 1. Open the attached project and the only scene in it.2. Play the scene and scroll down by clicking and dragging g... Read more
When creating new empty project - Editor.log contains errors connected t...
Seems not reproduces in 5.4.0b8 just open Editor.log which attached to this report and notice those errors How we can reproduce it u... Read more
FrustumCulling is not functional in VFX Graph rendered with Custom Pass ...
How to reproduce:1. Open the attached “FrustumCulling.zip” project2. Open the “OutdoorsScene”3. Enter Play Mode4. Observe the Game V... Read more
AudioSource returns wrong time when rotating camera
-e: see title -repro:--Open attached project--Build and run Main scene on browser--Rotate camera around--NOTICE AudioSource.time wil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved