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Adding or Removing Avatar Mask on a Timeline Animation Track does not ap...
Adding or Removing Avatar Mask on a Timeline Animation Track does not apply until Preview is disabled/re-enabled.Avatar Mask should ... Read more
[Shuriken] Assertion failed on expression: '!params || ((params->vertexC...
Repro steps:1. Download Realistic Effects Pack 4 from Asset Store2. Open PC_Demo(Unity5.5+) scene3. Press Play and click on the Day/... Read more
[iOS] Mobile Bumped Diffuse shader doesn't reflect animated light blinking
To reproduce:1. Open users attached project "LightAttnTest.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Observe as the ... Read more
[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...
Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more
Animator Window grid does not cover the entire graph area
Steps to reproduce:1. Create/Open any Unity project2. Open Window->Animation->Animator3. Zoom in or out and observe the grid c... Read more
[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...
NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template2. Upd... Read more
[Video][Crash] It's possible to enter negative and 0 dimensions for vide...
To reproduce:1. Enable Transcode2. Set Dimensions to negative values or zero3. Click apply Actual: If Dimensions are set to negative... Read more
[iOS] Forcing "Portrait Upside Down" orientation on new A16 iPhones cras...
Steps to reproduce: Open attached project (orientation-test.zip) Switch to iOS and make a build Build the Xcode project and deploy t... Read more
NetworkTransform doesnt sync CharacterController rotation
NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more
Shader variable unity_OcclusionMaskSelector changes when information abo...
Reproduction steps:1. Open user's project "DebugWater.zip"2. Make sure that you have Inspector, Frame Debug, and Game View windows o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes
- White flickering artifacts are present on dynamic objects when doing rotation/movement and using APV