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When pressing outside the touchscreen keyboard on Android devices, wasCa...
It is impossible to distinguish between pressing "DONE"/"OK" on the touchscreen keyboard and pressing outside the keyboard area on A... Read more
[UIElements Runtime/UI Toolkit] UI Builder label is blurry and there are...
How to reproduce: 1. Open user's attached "TestPerformance.zip" project 2. Open "SampleScene" Scene (Assets/Scenes) 3. Open the Game... Read more
[iOS] Frame skipping on iOS11 devices
The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10). Devices, where the... Read more
Physics.ComputePenetration returns False when two colliders overlap
Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Observe the Scene view 4. Move the Sphere into the Plane an... Read more
[Generic] Transition between animations is not smooth
How to reproduce: 1. Open attached project 2. Open scene "2" 3. Open Animator window and select "New Animator Controller" in Project... Read more
Editor is lagging when modifying material properties
How to reproduce: 1. Open attached "ForgottenPlayhouse" project 2. Select "cardboardwall1" material under Assets/Materials/Cardboard... Read more
Critical Error encountered when using Thai (Thailand) region format
Reproduction steps: 1. Close all Unity Hub processes in the Task Manager 2. In Control Panel > Region set the format to "Thai (Tha... Read more
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce: 1) Open attached project 2) Either Build and Run or Open "level01" scene and play it 3) Wait It will eventually crash... Read more
[Ventura][Silicon] Game/Scene view flickers when entering the Play Mode ...
Reproduction steps: 1. Open the attached project “FlickerTest” 2. Enter the Play Mode Expected result: The Game view is visible... Read more
Editor crashes when examinating values in debugger with .NET 4.6
Usual reproduction steps: 1. Open a specific project in .NET 4.6. 2. Enter play mode or recompile scripts. Result: Sometimes editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead