Search Issue Tracker
Fixed
Votes
15
Found in [Package]
3.4
Issue ID
HUBX-846
Regression
Yes
Critical Error encountered when using Thai (Thailand) region format
Reproduction steps:
1. Close all Unity Hub processes in the Task Manager
2. In Control Panel > Region set the format to "Thai (Thailand)"
3. Open Unity Hub
Expected result: The Hub opens
Actual result: The Hub encounters a Critical Error
Reproducible with: 3.4.0-beta.1, 3.4.1, 3.6.1
Not reproducible with: 3.3.0
Reproducible on: Windows 10
Note: Couldn't reproduce the issue with English, Japanese, Turkish, or Lithuanian region formats
Workaround: Navigate to C:\users[yourusername]\AppData\Local\Unity\, remove Unity.Licensing.Client.log files that end with a suffix (e.g. Unity.Licensing.Client.log.1), kill any leftover Hub processes, and restart the Hub
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
Resolution Note:
Fixed in 3.7.0-beta.1