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0
votes
Duplicate

[HDRP] Volume gizmos visibility is linked to inspector

Package: Scriptable Render Pipeline HD

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May 13, 2021

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Version/s: prepackaged in editor

Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more

0
votes
Fixed

[Texture] Null Referrence Exceptions when Packing a Sprite Atlas with si...

2D

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Apr 01, 2022

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Version/s: 2020.3, 2020.3.33f1

Reproduction steps:1. Open the attached project2. In the Project window select the Sprite Atlas3. In inspector switch the Max Textur... Read more

0
votes
Fixed

"Assertion failed: Internal: Possible leak." when swapping from OpenGL t...

2D

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Apr 18, 2017

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Version/s: 2017.1.0b2

"Assertion failed: Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID ... Read more

0
votes
Fixed

AudioSource returns wrong time when rotating camera

WebGL

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Jul 27, 2016

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Version/s: 5.4.0f1

-e: see title -repro:--Open attached project--Build and run Main scene on browser--Rotate camera around--NOTICE AudioSource.time wil... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

0
votes
Not Reproducible

Compile and show code break Visual Studio Connection to Unity

CodeEditors

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Sep 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached "Show Compiled Shader Code Bug.zip" project2. Select the "NewUnlitShader" shade... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

0
votes
Fixed

[Scene View] Expanding Particle Overlay window appears black when its do...

Scene/Game View

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May 11, 2021

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Version/s: 2021.2.0a17

Black window appears on expanding Particle Overlay when it docked, Refer to the attached video Steps to Reproduce:1. Create a New Pr... Read more

0
votes
Fixed

A prefab's child GameObject can't be dropped to the top position in Pref...

Scene Management

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Mar 24, 2022

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Version/s: 2021.2, 2021.2.15f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'Bugs' project2. Open the 'Assets/Prefab.prefab' in Prefab Mode3. Try to drag and drop the '... Read more

0
votes
Active

“Configure Unity Cloud” and “Configure Unity Version Control” buttons in...

Unity Build Automation

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Jan 28, 2026

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Version/s: Not Applicable

Steps to reproduce: Create a new local Unity project using the Universal 3D template (option "Create new local project" should be se... Read more

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