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1
votes
Fixed

[AR Foundation][ARKit] Problem with depth images when XRCpuImage.Convers...

Package: ARKit

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Mar 12, 2021

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Version/s: 2020.2.4f1

When accessing depth images on the CPU from AR Foundation running on iOS, the images contain mostly invalid data when XRCpuImage.Tra... Read more

0
votes
Fixed

Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools

Scene/Game View

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Jun 21, 2019

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Version/s: 2019.1.0a10, 2019.1.7f1, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Create a new Project2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Icon i... Read more

4
votes
Fixed

[URP] Built-in variable _WorldSpaceCameraPos is linked to Scene view vir...

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Mar 03, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download the attached project files2. Import the "Shadow Caster Bug Repro" files to the "Bug Repro" project3. Op... Read more

0
votes
Fixed

[HDRP] Baked reflection probe causes the scene to always be marked as dirty

Package: Scriptable Render Pipeline HD

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Nov 20, 2019

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Version/s: 6.9.1

How to reproduce:1. Open the attached "ReflectionProbeSave.zip" project2. Open "SampleScene" and notice that it's marked as dirty in... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

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Jan 27, 2020

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Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more

0
votes
Fixed

Unity doesn't re-create missing launcher files in appdata folder

Launcher

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Aug 31, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Get a PC which didn't have Unity installed or delete three files -.npm, node and null, located in AppData\Roa... Read more

0
votes
Won't Fix

[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...

Progressive Lightmapper

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Feb 21, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip)2. Open the "Scene0" scene3. Enter Play mode (make sure S... Read more

3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

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Jun 01, 2015

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Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

0
votes
Fixed

[Shadergraph] Typing "Infinity" into the "steps" input for the Parallax ...

Package: Shader Graph

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Apr 13, 2021

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Version/s: 12.0

Repro steps:1. Create a shadergraph2. Create a Parallax Occlusion Mapping node3. Select the entry port for "steps" and type "Infinit... Read more

0
votes
By Design

When there is no text in the TextMesh Pro Input Field, the length of it ...

UI

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Apr 12, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project "exampleProject.zip";2. Open the scene "Test-InputField";3. Enter Play mode and clic... Read more

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