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2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

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Jan 29, 2020

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Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

1
votes
Fixed

[PackageManager] OverflowException occurs when package manager is docked...

Packman

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Aug 23, 2019

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Version/s: 2019.3.0a12

OverflowException occurs when package manager is docked in the editor and you start the project.You can press clear and the message ... Read more

0
votes
Fixed

Editor crashes when Cloth with SkinnedMeshRenderer has Null Bone References

Cloth

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Apr 09, 2021

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Version/s: 2019.4.23f1, 2020.3.1f1, 2021.1.0b9, 2021.2.0a4

Reproduction steps:1. Open user attached Project2. Open Assets\Test Scene3. Select "TestCloth crash" > "Rope" in the Hierarchy4. ... Read more

0
votes
By Design

[LWRP] Reflection Probe becomes black in an Android build when it is loa...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 5.3.1

Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more

0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

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Oct 11, 2019

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Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

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Jun 26, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

0
votes
Won't Fix

Entities are not created at runtime when using RenderMeshUtility and Ren...

Package: Entity Component System (ECS)

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Feb 09, 2023

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Version/s: 1.0.0

How to reproduce: Open the attached project "Test DOTS.zip" Enter Play Mode Expected results: Multiple cubes are shown in the Game v... Read more

1
votes
Fixed

ForcedScopedThreadAttach error is thrown when sending a UnityWebRequest ...

WebRequest

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May 20, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.2.0a13, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Open scene "SampleScene"3. Enter Play Mode4. Click the "Send UnityWebReques... Read more

0
votes
By Design

Altering Mass on a Rigidbody with multiple child colliders causes positi...

Physics

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Feb 28, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "775001.zip"2. Open scene "repro"3. Select "MeshBox (1)" in hierarchy and notice that i... Read more

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