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[Input System] [Windows] Mouse buttons do not get switched when the prim...
Reproduction steps:1. Open the attached project "MouseButtonSwapBug.zip" and load Scene "SampleScene"2. Switch the primary button in... Read more
New shape creation using ProBuilder doesn't get redone
Reproduction steps:1. Open the user's attached project2. Open Tools > Probuilder > Probuilder Window3. In the Probuilder windo... Read more
IK is reversed after playing an Animation in Timeline when character has...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more
Shader references are lost when building assets with BuildPipeline.Build...
Reproduction steps:1. Open the user's attached project "AssetBundleWithShaderBug-Modify.zip"2. Open "SampleScene"3. Open "Editor/Bui... Read more
"Mesh Collider doesn't have Read/Write enabled" error is thrown in the C...
Reproduction steps:1. Open the attached Unity "My Project.zip" project2. Go to Window > Package Manager and install the "ProBuild... Read more
Progress bar has the wrong label when building UWP project [2020.3]
When building this project for UWP, you will see that the build gets stuck for ~30 seconds on "Cleaning up old IL2CPP generated file... Read more
[Win11] Editor crashes on GfxDeviceD3D12Base::UpdateComputeConstantBuffe...
How to reproduce:1. Open the attached project "Int64BufferAtomics.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible wit... Read more
PackageManager does not filter custom preview packages
How to reproduce:1. Open project "CustomPackagesPreview.zip"2. Open Package Manager, press on the Settings icon, and open Advanced P... Read more
Sample count Editor field scrubbing is heavy and inconsistent
1. Open any project2. Go to the Lighting Window3. Try to scrub the sample values4. Observe that values are not consistently scrub-ab... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps:1. Open "RuleTileTest" project2. Open the "SampleScene" scene3. Go to File -> Build and Run4. Press on the "Sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch