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0
votes
Fixed

SVG objects are merged when modifying 'Generated asset type' parameter i...

Package: Vector Graphics

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Nov 01, 2018

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Version/s: 1.0.0 - preview.21

How to reproduce:1. Open the attached user's 'TestSVG.zip' project2. Add at least two different SVG assets from 'Icons' folder to th... Read more

0
votes
Fixed

[WinInstaller] “Appications are blocking the installer” page is displaye...

Installer

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Oct 19, 2016

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Version/s: 5.5.0b4

Note: Windows-related issue. To repro:1. Run Download Assistant.2. In components page select Unity Editor and Documentation.3. Press... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
By Design

[HDRP] Area Lights are incorrectly culled in Reflections when zoomed in/...

Package: Scriptable Render Pipeline HD

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Mar 07, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "AreaLightCulled.zip" project2. Open the "HDRPShowcasePictures" Scene3. Move around the Scene ... Read more

3
votes
Duplicate

Memory usage increases over time when moving between scenes and instanti...

Scene Management

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Jul 02, 2018

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Version/s: 2017.3.1p1

To reproduce:1. Open users attached project "UnityTest.zip"2. Build for iOS3. Open the built project with Xcode and deploy it to an ... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Fixed

Spline Knot "Tangent mode" changes for Prefab instances revert to previo...

Package: Splines

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Mar 04, 2025

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Version/s: 2.7.2

Reproduction steps:1. Open the attached “IN-96466.zip” project2. Open the “NewScene” Scene3. From the Hierarchy, select the “Spline”... Read more

1
votes
Fixed

[InputSystem] Keyboard.current becomes Null after OnScreenButton is dest...

Package: Input System

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Jan 10, 2021

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Version/s: 1.1.0-preview.2

How to reproduce:1. Open the user's attached project ("InputSystemTest.zip")2. Open the "Scene A" scene3. Enter Play mode4. In the G... Read more

0
votes
Postponed

[MovieTexture] Rolloff not working on Movie Textures audio

Audio

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open and play 'AudioVideo3DSoundBug' scene3. Notice the game object with movie te... Read more

0
votes
Duplicate

[URP] LineRenderer shadow flicker when using Directional Light and Spot ...

Package: Scriptable Render Pipeline Universal

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Mar 17, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "LineRenderer_Shadow_URP_2020.2.2.zip" project2. Open the "LineRenderer_Shadow" Scene3.... Read more

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