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[IL2CPP] Spaces in NDK path result in compile failure. No proper error.
1) Create a new unity project2) Switch the platform to Android3) Put the android NDK in a directory that has spaces in the path4) Se... Read more
[VR] VRSettings.enabled made false via API while goggles are off is igno...
If the goggles were active when the goggles were powered off, then powering on the goggles causes the scene appears in the goggles r... Read more
[MSE] Scenes don't get cleared after exiting play mode when loading asyn...
Scenes added using SceneManager.LoadSceneAsync during runtime with allowSceneActivation set to false don't get cleared after exiting... Read more
Unity Preferences window can't be resized
To reproduce:1. Open the project2. Open the "preferences" window3. Try to resizeThe window is impossible to reisze. However, other s... Read more
[2D] Adding/importing a sprite to the project generates several errors (...
Adding/importing a sprite to the project generates three errors. - create a new 2D project- drag an image file into the Project Asse... Read more
Changing AnimatorCullingMode from Always Animate to Cull Completely does...
To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more
Legacy animation generates different keyframes compared to mecanim
Steps to reproduce:1) open attached project2) open scene 'demo'3) play the scene and observe expected behavior (feet are solid)4) ex... Read more
[Avatar] Opening "Configure Avatar" window throws error that get_BoneCou...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Select "Robot Kyle" in hierarchy4. Select its Avatar by clicking... Read more
Shader no longer generates texture
Steps to reproduce: 1. Open attached project using Unity 5.4.0a4 or earlier2. Open scene "Test"3. Open scene view4. Select "Quad" in... Read more
[MSE]LoadSceneAsync freeze at 90% for large scenes
To reproduce:1. Open the project2. Open the scene "load"3. Play itNotice that after a few seconds Unity will freeze for a second or ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping