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[Backport] Building player in batch mode is failed due to "A script relo...
No description entered in Cloud incident. Read more
Crash on AwakeFromLoadQueue::CheckGameObjectAndComponentStructure when l...
How to reproduce:1. Open the attached project "1418516project.zip"2. Open Scene "Level_1"3. Observe crash Reproducible with: 2020.3.... Read more
[Backport] [Mac] Editor crashes when importing a folder with an FBX file...
Reproduction steps:1. Create a new project2. Unzip and import the user's attached "004.zip" folder3. Observe crash Reproducible with... Read more
[VFX] Color and Gradient Properties doesn't output same color values
Reproduction steps:1. Create a new HDRP project2. Import the attached user's custom package "issue_package.unitypackage"3. Open the ... Read more
UI Builder Label Text Shadow effect clips when it's Blur Radius and Offs...
How to reproduce:1. Open the attached project "case_1392879.zip"2. Open Assets > "UI Test.xml"3. Observe the Label element Expect... Read more
NavMeshAgents begin to walk in circles when colliding with other NavMesh...
How to reproduce:1. Open the attached "1418739.zip" project2. Open the "Main Menu" Scene (Assets/Opsive/DeathmatchAIKit/Demo/Scenes)... Read more
Input System's Input Action only calls the Performed Callback when the C...
Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Enter Play Mode4. Press the 'W... Read more
Necessary shaders are stripped from Asset Bundles when they are not in t...
How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more
"AssetBundle is invalid" and "Failed to decompress data" errors appear a...
How to reproduce:1. Open project “BugRepro_AssetbundleExport.zip”2. In the Project window select the “089-our-lady-of-the-hour-churc... Read more
[iOS] Memory usage increases when using skinned meshes
Reproduction steps:1. Download and open the attached "MeshMemoryTest.zip" project2. Build the project for iOS3. In the Xcode build w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected