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Building subscenes without platform package doesn't work
Only select platforms implement platform package (like com.unity.platforms.windows). For platforms that don't have that package, you... Read more
AssetBundles which share dependency cannot both be loaded when they exis...
Reproduction steps:1. Open the attached projects "MainProject" and "ExtraProject"2. Build Player Content in both of them3. In "MainP... Read more
[Hololens] Textures are not rendered when using Camera.SetTargetBuffers
How to reproduce:1. Open the attached "UWPTest.zip" project2. Build to UWP4. Open the Visual Studio Solution file, located in the bu... Read more
The Build does not fallback to CPU skinning when DirectX has feature lev...
Reproduction steps:1. Open the attached "case_1269149" project2. Build and run the project with "-force-feature-level-10-1" Expected... Read more
[3D Game Kit] "PrefabStage does not contain definition for assetPath" er...
How to reproduce:1. Create a new 3D project2. Go to the Asset store in a browser (Make sure you are logged in)3. Search "3D Game Kit... Read more
Unity editor freeze when Graph window is separated from main Unity windo...
Reproducible on: Platform(s):MacOS Bolt Version: 1.4.10 Unity Version: 2018.4.15f1 Steps to Reproduce: Put the graph Window outside ... Read more
All my connections dissapeared
<p>I was organizing my code when all of a sudden (I exited super unit editing) all connections between all nodes disappeared.&... Read more
Bolt Collab prefab bug
Original Issue - Marked as Unity bug ---- This is an issue which I've come to notice recently regarding Bolt and Unity Collab. Whene... Read more
Macro assignments and object variables reset on object instantiation
Original Issue ---- <p>Using Bolt 1.4.0f7 and Unity 2018.1.9f1</p><p>When instantiating a clone of a prefab into a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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