Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.4.10
Issue ID
UVSB-728
Regression
No
Unity editor freeze when Graph window is separated from main Unity window on macOS
*Reproducible on:*
* Platform(s):MacOS
* Bolt Version: 1.4.10
* Unity Version: 2018.4.15f1
*Steps to Reproduce:*
# Put the graph Window outside the Unity Editor
# Create Nodes
*Actual Outcome:*
* The Unity editor hangs with a spinning pinwheel forever.
*Expected Results:*
* The editor shouldn't hang and the user should be able to create nodes even if the graph windows are not pinned to the Unity main view.
*Note:*
* It was *NOT* reproducible on:
** Platform(s): Win 10
** Unity version: 2019.4.4f1
** Bolt version: 1.4.12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace
- [Android][Vulkan]Shader casting issue occurs when using Snapdragon devices with the Vulkan Graphics API
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
Add comment