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Build Settings switch to Web Player after building AssetBundle
How to reproduce:1. Open the attached project2. Switch platform to standalone3. Build AssetBundle (Assets->BuildAssetBundles)4. N... Read more
Skybox ambient light changed between 5.2 and 5.3
Steps to reproduce:1. Open attached project's scene "s1" in 5.2 and 5.3.2. Spheres' lightning is different. (see attached image) Reg... Read more
[MonoDevelop] Refactor rename doesn't rename implementations of interfaces
Steps to reproduce:1) open attached project2) open 'NewBehaviourScript' with mono3) Try to refactor-> rename Method() Expected: g... Read more
When canvas render mode is set to world space UI elements aren't shown
Reproduction steps:1. Open attached project (NoErrorsRepro.zip)2. Open the "Level" scene (Assets\_Zomba\Scenes\Level.unity)3. In hie... Read more
[OSX][Standalone] App crashes if resolution dialog is dragged from secon...
1. Open attached project2. Build to OSX with two displays3. Start app from secondary display4. Drag Resolution dialog to primary scr... Read more
Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more
'GetLocalizedString is not allowed...' error in console on dropping spri...
1. What happenedDropping sprite into scene view causes the following error to be logged into console:GetLocalizedString is not allow... Read more
[Android] Graphics fail completely on certain devices - GLES3 selected o...
On certain devices which do not fully support GLES3 graphics fail completely, if GLES3 is selected as a primary graphics API Affecte... Read more
[Particles]Small particles cause large shadows
When the max particle size is very small the shadows cast will sometimes become too large. (see gif)1) Open Project ParticlesShadowB... Read more
[VR] Height Map not shown when Shadows + Realtime GI + Forward Rendering...
Repro steps:1) Open the project and FirstPerson scene in it2) Selec OVRPlayerController->OVRCameraRig->TrackingSpace->Cente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window
- Build Profiles modified by script require manual "Apply" when the Build Profiles window is open
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present