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[ShaderGraph] References are broken when importing a Material with all d...
How to reproduce:1. Open the attached project2. Open the Project Window3. Select the "Distortion" Material4. Right-Click it and choo... Read more
[Android]Particle system is rendered with Artifacts Android when using O...
Steps to reproduce:1. Open user's attached project "Foliage_Test.zip"2. Build it to Android3. Notice the purple artifacts on the top... Read more
Profiler window does not show multiple available targets for standalone ...
How to reproduce:1. Open the attached 'project-1271502.zip' project2. Build the 'Scenes/SampleScene' scene (make sure that 'Developm... Read more
[UX] Can't drag a noodle out of Trigger blocks.
Repro steps:1. In the Update context, create a Trigger block (of any type)2. Try to drag out a noodle out of the GPU event output of... Read more
[Terrain Tools] No Light theme styling for Noise Editor Window
Styling for the window is a mix of light and dark themes 1. Open new project2. Enable preview packages in project settings3. Install... Read more
[Terrain] High CPU usage from Terrain.UpdateMaterials method when Editor...
How to reproduce:1. Open attached project "case1256373.zip" and scene Assets -> Scenes -> Bugs -> "TerrainBugReproScene"2. ... Read more
Once paused, the Profiler does not resume recording when profiling WebGL...
How to reproduce:1. Open the attached project "1271012.zip"2. Open the "SampleScene" Scene3. In the Build Settings window check "Dev... Read more
[2D] Unable to assign GUID error occurs on updating 2D SpriteShape packa...
Unable to assign GUID error occurs on updating 2D SpriteShape package to 5.0.1 Steps to Repro: 1. Create a new Project2. Install/Upd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clicking on the project's title does not open the project when the long path tooltip is shown
- [Linux] "Select Preset..." window closes without creating another preset when "Create New Preset..." is double-clicked again after creating the first preset
- “Screen position out of view frustum” error is thrown and Game window renders black when Camera Clipping Planes fields are set to “Infinity”
- Foldouts in the Library section of UI Builder do not open when clicked on title and Tree View is enabled
- VisualElement with DynamicTransform and animated scale from 0 is not rendered until hovered when parent uses GroupTransform