Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.2.X
Votes
0
Found in
2018.4
2019.4
2019.4.4f1
2020.1
2020.2
Issue ID
1271502
Regression
No
Profiler window does not show multiple available targets for standalone builds
How to reproduce:
1. Open the attached 'project-1271502.zip' project
2. Build the 'Scenes/SampleScene' scene (make sure that 'Development Build' and 'Autoconnect Profiler' options are selected)
3. Launch two instances of the standalone build
4. Open the Profiler window
5. Observe the drop-down menu of the attaching options ('WindowsPlayer(...)')
Expected result: two standalone builds are available for profiling
Actual result: only one standalone build is available for profiling
Reproducible with: 2018.4.26f1, 2019.4.9f1, 2020.1.3f1, 2020.2.0a21
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Button highlight state disabled when hovering cursor over smaller sized child UI objects
- "Unity has stopped working" window is skipped when the Editor crashes
- The "Properties..." shortcut does not open the Focused Inspector window when the new GameObject is created
- Editor crashes when using WebCamTexture
- [URP] ShaderKeywords '_MAIN_LIGHT_SHADOWS' and '_ADDITIONAL_LIGHT_SHADOWS' are always enabled in the Editor
Resolution Note (fix version 2020.2):
Fixed in 2020.2.2f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.18f1