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1
votes
Fixed

The currentSelectionState is set to Highlighted when hovering over the s...

uGUI

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Mar 28, 2021

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Version/s: 2021.1.0a1, 2021.1.0f1, 2021.2

How to reproduce:1. Open the user's attached project2. Open the 'SelectableStateTest' Scene3. Enter the Play mode4. Click on the but... Read more

0
votes
Fixed

Performance decrease in EditorOverhead using Deep Profile

Profiling

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Jun 19, 2018

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Version/s: 2017.4.1f1, 2017.4.5f1

Reproduction steps:1. Open the 2017.4 Project attached in the original case description (the archive size is over 5gb).2. Go to 'Win... Read more

0
votes
Fixed

[Android] [GameActivity] [TouchScreenKeyboard] The "TouchScreenKeyboard....

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Jan 07, 2025

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Version/s: 6000.0.33f1, 6000.1.0b1, 6000.2.0a1

How to reproduce:1. Open the “TouchScreenKeyboardIssue.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Press on ... Read more

0
votes
Fixed

[iOS] EventSystem OnBeginDrag, OnDrag, OnEndDrag are not called

iOS

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Feb 12, 2019

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Version/s: 2018.3.5f1

To reproduce:1. Open users attached project "DragPanelTest.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Press the white... Read more

0
votes
Fixed

The error of Null reference appears when changing Color gradient for the...

Visual Effects - Legacy

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Jul 02, 2019

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Version/s: 2018.3.0b1, 2019.1.8f1

To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more

0
votes
Won't Fix

Could building fails when reserved field names are used, but build in ed...

Build Pipeline

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Dec 20, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download "863213 repro.zip"2. Enable Collab for the project3. Publish the changes4. Enable cloud build for the... Read more

0
votes
Fixed

[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"

Editor - Other

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May 14, 2015

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Version/s: 5.1.0f1

When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project.2. Switch t... Read more

0
votes
Duplicate

[XR SDK][Post-Processing] Ambient Oclussion breaks in Play mode when XR ...

Package: PostProcessing

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Mar 30, 2021

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Version/s: 3.1.0

Reproduction steps:1. Open the user's attached "XR Plugin Postprocessing Bug.zip" project2. Load the SampleScene3. Enter Play mode E... Read more

0
votes
Fixed

[Unity Test Runner] Tests with Assembly Definition files are delayed for...

Unity Test Runner

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Jun 21, 2018

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Version/s: 2017.4.3f1

Reproduction steps:1. Open project <redacted>;2. Open Window -> Test Runner;3. Select "Run All" for running tests. Expected... Read more

0
votes
Fixed

[Adreno GPU] Line artifacts with realtime shadows

Mobile Graphics

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Mar 30, 2017

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Version/s: 5.6.0f3

Line artifacts are observed with realtime directional shadows. The issue is noticed with devices that has Adreno GPU. Steps for repr... Read more

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