Search Issue Tracker
When changing the x rotation every 90 degrees, 180 degrees are added to ...
Reproduction steps:1. Open attached project2. Open the "Scene" scene3. Select "GameObject" in Hierarchy and change its x rotation4. ... Read more
[LPPV] Stretched billboard resizes bounding box of light probe proxy vol...
To reproduce:1. Open attached project2. Open scene particles3. Enter playmode4. Notice that bounding box is changing on the go, is t... Read more
[LPPV] Using "Automatic local" proxy volume uses same color all over the...
To reproduce:1. Open attached project2. Open scene particles3. Play - notice that all the billboards are red or reddish If you switc... Read more
Text is clipped in the 2D preferences
Steps to reproduce : - go to Edit > Preferences- switch to the 2D Preferences and notice that the text is cutout Expected result ... Read more
Casting Issue: 'sprite' is not a member of 'UnityEngine.Component'
1) Open in 5.2 - No errors2) Open in 5.3 - Error Read more
[tvOS] Images.xcassets generated by Unity is not compatible with Xcode 7.2
To Reproduce: 1. Build & run the attached project for Apple tv (use Xcode 7.2).2. Observe that you'll get the errors from the co... Read more
Unity freezes on File - New Project when there is no Cef window in layout
Unity freezes on File - New Project when there is no Cef window in layout How we can reproduce it using the example you attached - C... Read more
Materials look way too bright in Unity 5.3
Steps to reproduce: 1. Open attached project on a Mac2. Open 'SOA' scene3. Notice the scene is way too bright (first screenshot)4. G... Read more
[WebGL] StateMachineBehaviours not executing
-e: see title -repro:--build & run test scene of attached project--Press the W key to run the animation.--NOTICE The animation i... Read more
[tvOS] 'UIBackgroundFetchResult' enum not available when building with X...
To Reproduce: 1. Build attached project for tvOS.2. Remove 'App Icons Source' and 'Launch Images Source' in Xcode build settings.3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument