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14
votes
Fixed

[Android] .NET 4.6 builds with any Stripping level crash on startup

Mono

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Jun 21, 2017

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Version/s: 2017.1.0b9

Builds for android with NET 4.6 and any Stripping level (Strip assemblies, Strip Byte Code, Use micro mscorlib) crash on startup How... Read more

13
votes
Fixed

[Android][.Net 4.6] HTTPClient.GetAsync fails to get address with unable...

Android

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Jul 26, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "GetDomainNameAndroidBug.zip" project.2. Enter play mode and notice Debug.log statements... Read more

36
votes
Fixed

[URP] Shadows applied to Speed Trees are too Dark and Change their appea...

Package: Scriptable Render Pipeline Lightweight

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Jul 23, 2019

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Version/s: 7.0.0

How to reproduce:1. Open the attached project named Case_11714892. Open the New Scene3. Observe the tree in the Scene Expected resul... Read more

89
votes
Fixed

NullReferenceException is thrown when inspecting a .FBX file with multip...

Asset - Importers

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Jan 29, 2020

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Version/s: 2019.3.0f6, 2020.1.0a20

How to reproduce:1. Open the attached 'project-1215431.zip' project2. In the Project window select 'MultiClipSingleFile'3. Observe t... Read more

16
votes
Fixed

[iOS][Cardboard] Enable Transition View setting is ignored and always sh...

iOS

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Mar 21, 2017

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Version/s: 5.6.0b7

When "Enable Transition View" is set to false, it should not show an instruction splash screen. Also, the property title has a typo,... Read more

65
votes
Fixed

Two independent Particle systems appear to be using the exact same seed ...

Shuriken

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Mar 23, 2016

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Version/s: 5.4.0b11

How to reproduce: 1. Open attached project2. Open scene particles.unity3. Play the scene- Note how the coloured particles and the bl... Read more

23
votes
Fixed

Video player fails to start playing and null handle errors are thrown wh...

Video

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Apr 14, 2020

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Version/s: 2019.3.2f1, 2019.4

Reproduction steps:1. Make a new Unity project2. Import the user's attached video ("Opening Cinematic for Demo.mp4")3. Add the video... Read more

14
votes
Fixed

[AsyncLoadInEditor] Crash on Sprite::Transfer<GenerateTypeTreeTransfer> ...

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Mar 24, 2023

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Version/s: 2022.2.6f1, 2023.1.0b10, 2023.2.0a8

Reproduction steps:1. Open the attached project “CrashRepro“2. Build the project (File &gt; Build and Run) Expected result: Project ... Read more

36
votes
Fixed

Realtime pointlights disappear when built with rendering path set to def...

Graphics - General

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Aug 06, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open "New Unity Project" project2. Open "Playground" scene3. Go to Edit &gt; Project settings &gt; Player4. In Settin... Read more

38
votes
Fixed

Gameobject Transforms are not being disabled when the Player is Stopped

Themes

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Nov 14, 2017

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Version/s: 2017.3.0b9

Gameobject Transform component keeps on being detected post to Disable of the Game object. Users are running into this without Vufor... Read more