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[XR][URP][Quest] SSAO plus SpeedTree assets reveals graphical artifacts
When using the 142_SSAO_DepthNormal_Projection URP Graphics Tests scene with the SSAO_DepthNormalRenderer on Quest there are graphic... Read more
[Mobile Notifications] Mobile Notifications Settings contents are not re...
To reproduce:1. Open Notification Manager Settings2. Try resizing the window horizontally / vertically3. Observe the contents of Mob... Read more
[HDRP] Scene/Game view and Build window becomes entirely black when HDRP...
How to reproduce:1. Open user's attached project "Bug.zip"2. In the Hierarchy select "TrexMain (1)"3. Change Normal Map value to 1 E... Read more
[Memory Profiler] Confirmation message does not give enough information ...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more
Targets array error with no line number or class name when selecting an ...
Reproduction steps:1. Open attached project "TargetErrors.zip" and scene "BugScene"2. In Package Manage, import attached packages "P... Read more
[Android][Bolt] Build crashes on Android when building with Bolt and IL2...
Reproduction steps:1. Open the user's attached project "EmptyBolt64.zip"2. Switch Platform to Android and make sure Scripting Backen... Read more
[iOS 12] GPU hangs and execution of the command buffer was aborted error...
How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more
[TMP] Single-Line Input field inside Scroll Rect receives mouse wheel in...
Reproduction steps:1. Open attached project "Tests.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, left click on the ... Read more
'Internal error communicating with the shader compiler process' error is...
How to reproduce:1. Open the attached '1271921_repro.zip' project2. In the Project window select 'MarchCubes' Shader3. In the Inspec... Read more
[CompilationPipeline] Project recompile and package changes takes a long...
Reproduction steps:1. Open the user's attached project, or add attached "manifest.json" file to an empty project2. Open Window > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets