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0
votes
Fixed

Creating an empty ComponentTypeSet throws IndexOutOfRangeException

Package: Entity Component System (ECS)

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May 12, 2023

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Version/s: 1.0.0

Reported externally as IN-40851 , and discussed on Slack here The following code throws an IndexOutOfRangeException:{code:java}names... Read more

0
votes
Fixed

[.NET 4.6] Unexpected GC allocations in List.AddRange

Mono

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May 23, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the attached project (AddRange2.zip)2. Open the SampleScene3. Enter Play mode4. Open the Profiler, search for ... Read more

0
votes
Duplicate

[VR] Offscreen rendering produces disrupted image

VR

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Jul 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce:1. Download and open attached project "OffscreenRenderIssue.zip"2. Open scene "test"3. Turn VR Mode on in player ... Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

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May 10, 2015

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Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more

1
votes
Duplicate

Editor crashes when invalid data is passed into UnityWebRequestTexture.G...

Networking

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Dec 02, 2019

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Version/s: 2019.2.11f1, 2019.2.14f1, 2019.3.0b9, 2020.1.0a8

Steps to reproduce:1. Open the attached project ("1202451.zip")2. Open SampleScene3. Enter Play mode4. Make sure "Error Pause" is en... Read more

0
votes
By Design

[HDRP] Area Lights are incorrectly culled in Reflections when zoomed in/...

Package: Scriptable Render Pipeline HD

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Mar 07, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "AreaLightCulled.zip" project2. Open the "HDRPShowcasePictures" Scene3. Move around the Scene ... Read more

0
votes
Fixed

[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...

Shuriken

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Aug 17, 2016

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Version/s: 5.3.6f1

To reproduce:1. Open attached project2. Open the scene Untitled.unity3. Change Fixed TimeStep to 1.04. Simulate particles in editor ... Read more

0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

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May 11, 2015

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Version/s: 5.1.0b6

To reproduce:1. Open attached project2. Open the one_way_test scene3. Press play4. Notice that circle falls through edge collider Read more

0
votes
Fixed

Editor log shows confusing variant info when "optimize mesh data" is ena...

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Oct 25, 2023

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Version/s: 2022.2.22f1, 2022.3.1f1, 2023.1.0a25, 2023.1.17f1, 2023.3.0a10

Steps: Open attached project (ShaderKeywordTest.zip) Make a player build Open Editor.Log and observe the lines of Compiling shader "... Read more

1
votes
Fix In Review

ArgumentException is thrown when calling Unity.Entities.Serialization.Se...

Package: Entity Component System (ECS)

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Mar 16, 2021

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Version/s: 0.17.0-preview.41

Reproduction steps:1. Open the user's attached project and open Scenes/SampleScene scene2. Enter the Play mode3. Observe the Console... Read more

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