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0
votes
Won't Fix
4
votes
Fixed

[Speedtree] Leaves produce graphical artifacts when using SSAO in Forwar...

Speedtree Integration

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Nov 16, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project "ArtefactRepro.zip"2. Open scene "repro", which contains Speedtree, light and Camera wh... Read more

0
votes
Fixed

[ReflectionProbes][Inspector] Multi selected reflection probes with diff...

Shadows/Lights

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Nov 16, 2015

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Version/s: 5.3.0f1

Reproduction steps: 1) Create new project.2) Create 2 reflection probes.3) Change size parameter of one reflection probe.4) Multi se... Read more

4
votes
By Design

[tvOS][Metal] Only one camera is updated if both of them are displayed

tvOS

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Nov 25, 2015

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Version/s: 5.3.0f2

1. Open attached project2. Build to tvOS3. One side of the screen will be black Workaround: using gles instead of metal Read more

0
votes
Fixed

NetworkBehaviour isn't allowed to have more than 15 SyncVars

Networking

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Dec 01, 2015

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Version/s: 5.3.0f2

Steps to reproduce: 1. Open attached project2. Notice errors in console caused by SyncVarsScript.cs:UNetWeaver error: GetWriteFunc r... Read more

0
votes
Fixed

[tvOS] Project with only a single Icon layer set cannot be built in Xcode

tvOS

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Dec 01, 2015

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Version/s: 5.3.0f3

1. Build the attached project (or any other project which only has a single icon layer set).2. Try to build the proejct in Xcode, yo... Read more

0
votes
By Design

[OSX] Closing 'Edit' menu calls unrelated Event.current.commandName in E...

IMGUI

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Oct 14, 2015

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Version/s: 5.3.0b2

Steps to reproduce: 1. Open attached project on a Mac editor2. Open the custom menu window (SampleWindow/Open)3. Click on the Edit m... Read more

0
votes
Won't Fix

[PropertyDrawer] EditorGUI.DrawRect disappears when unfocused

IMGUI

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Nov 29, 2015

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Version/s: 5.2.3f1

Repro steps:1) Open the project and Main scene2) Select object Foo in the Hierarchy and lock the Inspector for the object3) Notice t... Read more

0
votes
Fixed

NavMeshAgent does not respect NavMesh after switching AgentType in playmode

AI

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Dec 01, 2015

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Version/s: 5.4.0a4

NavMeshAgent does not respect NavMesh after switching AgentType in playmode To reproduce:1. Open attached project2. Open Untitled.sc... Read more

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