Search Issue Tracker

0
votes
Fixed

[Backport] OnPostRender is called multiple times per frame when setting ...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open the attached user's Unity project "TestOnPostRender.zip"2. Go to Assets > Scenes folder3. Open "Sample... Read more

0
votes
Fixed

[Backport] [Android][Vulkan] Application crashes upon opening after putt...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

1. Open the attached user's project "DeepLink.zip"2. Make sure that Vulkan is selected as the Graphics API3. Build for Android4. Lau... Read more

0
votes
Fixed

[WebGL][Chrome] "The message header is corrupted and for security reason...

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May 25, 2022

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Version/s: 2022.2.0a13, 2023.1.0a1

How to reproduce:1. Open the attached project2. Open Test Runner window3. Run Playmode tests on WebGL Expected result: No issuesActu... Read more

0
votes
Fixed

[Backport] Memory leak on image asset import during tests

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May 24, 2022

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Version/s: 2022.1.1f1

Steps to reproduce:1. Open attached EditorWindowTests.zip project (make sure Library folder is deleted before opening)2. Open toolba... Read more

0
votes
Won't Fix

[Backport] An incorrect number of results is displayed in the search win...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

To reproduce: 1. Open HUB;2. Create a new project;3. In "Assets" folder create a new one and name it "ArtWork";4. Double click on "A... Read more

0
votes
Won't Fix

[Backport] Semaphore.WaitForSignal degrades Editor performance when ente...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Create a new empty project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Enter Play Mode4.... Read more

0
votes
Fixed

[Backport] Unity WebRequest does not work when only IPv6 is enabled

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Disable IPv4 on your network adapter2. Open the user attached "ipv6_2018.zip" project3. Open the "SampleScene"4.... Read more

0
votes
Fixed

[Backport] Surface Shader fails to compile with redefinition errors when...

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more

0
votes
Fixed

[Backport] Redo drag action creates duplicates of Prefabs, disconnects f...

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce:1. Create new project2. Add Cube to scene3. Make prefab of Cube by dragging to to Project view4. Spawn multiple ins... Read more

1
votes
Fixed

"UpdateEnvironment readback buffer overflow, please schedule fewer updat...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more