Search Issue Tracker

0
votes
Duplicate

[Shader Graph] Node input field does not hide when property connects to ...

Package: Shader Graph

-

Apr 26, 2019

-

Version/s: 6.5.3

Node input field does not hide when property connects to that input. Steps to reproduce:1. Create a new project.2. Go to Window >... Read more

0
votes
Fixed

[SpriteShape] SprieShapeController.OnWillRenderObject() generates large ...

Package: 2D Sprite Shape

-

Apr 17, 2019

-

Version/s: preview.5 - 2.0.0

How to reproduce:1. Open the user's attached project ('SpriteShapeDepthBufferReport.zip')2. Open Profiler window and go to Memory mo... Read more

0
votes
Duplicate

Crash on non-development build when UnsafeUtility.Malloc() with Allocato...

Mono

-

Apr 26, 2019

-

Version/s: 2019.2.0a11, 2019.2.0a13, 2019.3.0a1

How to reproduce:1. Open user's attached project ('Test2019_2_0a13.zip')2. Build for Windows (PC, Mac & Linux Standalone), make ... Read more

0
votes
Fixed

[Linux] CTRL+Z shortcut does not work when using German (Austria) Input ...

Linux

-

Apr 26, 2019

-

Version/s: 2017.4.0f1, 2018.3.0b4, 2019.1.0a5, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Add German (Austria) Input Source in Region & Language settings2. Open any project3. Create a random GameObj... Read more

1
votes
Won't Fix

[Linux] Tooltips stay on screen when Editor window has been minimized

Linux

-

Apr 27, 2019

-

Version/s: 2018.3.0b4, 2019.1.0a5, 2019.2.0a1, 2019.2.0a13

How to reproduce:1. Open any project2. Navigate to Console window and hover on 'Editor' tab until it shows a tooltip3. Quickly minim... Read more

0
votes
Fixed

[Linux] Keys in Particle System curve-based modules are immovable after ...

Linux

-

Apr 26, 2019

-

Version/s: 2019.1.0a5, 2019.2.0a1

How to reproduce:1. Open the attached project '1149313repro'2. In SampleScene, go to Particle System object and enable Size over Lif... Read more

4
votes
Fixed

[Linux] Input.mouseScrollDelta returns reversed values in Linux player

Linux

-

Apr 27, 2019

-

Version/s: 2019.1.0a11, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Open user's attached project ('mousewheel-test.zip')2. Build the project for Linux3. Run the built executable an... Read more

0
votes
Fixed

Signal Emitter at the start of the Timeline emits twice when the Timelin...

Timeline

-

Apr 27, 2019

-

Version/s: 2019.1.0b1, 2019.1.0f2, 2019.2.0a2, 2019.3.0a1

How to reproduce:1. Open user's attached project ('TimeManipulationMarkers.zip')2. Open 'SampleScene'3. Make sure that Director obje... Read more

0
votes
Fixed

Editor gets into infinite loop when PlayableDircetor.Evaluate is called ...

Timeline

-

Apr 28, 2019

-

Version/s: 2019.1.0a11, 2019.2.0a1, 2019.2.0a13, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "TimelineInfiniteLoop.zip" Project2. Select "Director" GameObject t... Read more

0
votes
Fixed

Unity Burst compiler crashes at "burst_SetCurrentDebugLocation"

Package: Burst

-

Apr 26, 2019

-

Version/s: 1.0.0

Steps to reproduce:1. Download the attached project and open "Ping" scene2. Enter play mode Results: Editor crashes Reproduced with:... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.