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0
votes
Fixed

Some ParticleSystems use the wrong texture when several of them are bein...

Visual Effects - Legacy

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Apr 24, 2019

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Version/s: 2018.3.13f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Open Main scene3. Enter the Play Mode4. Open Window > Analysis > Frame Debugger5. ... Read more

0
votes
Fixed

Trees are not generated from Code in the Built Game when Terrain Data is...

Terrain

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Apr 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0b6, 2019.1.0f2, 2019.2.0a3

How to reproduce:1. Open the "isaac_tree_test" Scene in the attached "New Unity Project.zip" Project2. Enter Play Mode to see the ex... Read more

0
votes
Won't Fix

ShaderGraph ColorMask material on RenderTexture is transparent while in ...

Package: Shader Graph

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Apr 24, 2019

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Version/s: 5.7.2

How to reproduce:1. Open attached project "ShaderGraphAlphaMash.zip" and scene "SampleScene"2. Observe the top-left of Game View Exp... Read more

0
votes
Fixed

Painting terrain crashes when texture resolution is below FullRes in Qua...

Terrain

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Apr 24, 2019

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Version/s: 2019.2.0a11, 2019.3.0b12, 2020.1

Reproduction steps:1. Open the attached project named "Case_1148582_Updated"2. Open the Sample Scene3. Select the Terrain and try to... Read more

0
votes
Duplicate

Throwing exception in IPreprocessBuildWithReport does not cancel build p...

Deployment Management

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Apr 24, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2019.2.0a1

How to reproduce:1. Open the attached project ("PreBuildProcessIssue.zip")2. Try building the project via "Build > Build and Run"... Read more

0
votes
Duplicate

Unity editor crashes when clicking on prefab's "Overrides" dropdown afte...

Scene Management

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Apr 19, 2019

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Version/s: 2019.1.0b9, 2019.1.0f2, 2019.2.0a9

How to reproduce:1. Open user's attached project2. Select "PlayButton" prefab instance inside the Hierarchy (Canvas -> MainMenu -... Read more

0
votes
Won't Fix

OnPointerClick from IPointerClickHandler does not work when a parent Gam...

uGUI

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Apr 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached Project from "case_1148450-RemoveMe.zip"2. Open and Play "SampleScene"3. Click on the White ... Read more

7
votes
Fixed

[GPU PLM] Crash in PVRJobCompositeLightmap after falling back to CPU PLM...

Progressive Lightmapper

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Jan 17, 2019

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Version/s: 2019.1.0a11, 2019.2, 2019.3, 2020.1

Steps to repro: 1. Download the repro project: https://drive.google.com/open?id=157bdSI17Wvl53vaTGf_cIbLNwT0yFKQi2. Open 't1BugTerra... Read more

8
votes
Fixed

[LWRP] [Android] Lighweight scene is noticeably darker when building app...

Android

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Apr 18, 2019

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Version/s: 2019.1.0f1

To reproduce:1. Open attached project "test2.zip" (or any project with LWRP set up)2. Make sure GLES3 is selected as main graphics A... Read more

1
votes
Active

Cant reference Test Assembly Definition when it is located inside a Loca...

Package: Test-Framework

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Apr 23, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached Project inside of "BugHuntingTestAssemblies.zip" Expected result: Project compiles without a... Read more

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