Search Issue Tracker
Scene's Hierarchy visibility and pickability settings are reset after bu...
How to reproduce:1. Open any Unity project2. Populate a Scene with GameObjects and change their visibility and pickability in the Hi... Read more
[Memory Profiler] Editor throws error when renaming two snapshots to the...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more
[BOLT] Errors are thrown when moving a state in the State Graph of a Pre...
How to reproduce:1. Open the attached 'project-1273011.zip' project2. Select the 'GameObject' prefab in the Project window3. In the ... Read more
[XR SDK][WMR] The position changes to room setup coordinate system cente...
Reproduction steps:1. Open the attached project ("WinMR_PositionalTracking.zip")2. Open "ManualPose" scene3. Enter Play mode4. Cover... Read more
Crash on PrepareBatchRendererGroupNodes<1> when enter PlayMode for 2nd t...
How to reproduce:1. Open attached project "Colony Sim.zip"2. Enter Play Mode3. Exit Play Mode4. Enter Play Mode again Expected resul... Read more
Unsupported Collaborate package version (1.3.7) is installed in a projec...
How to reproduce:1. Create and open a new project2. Import PlasticSCM plugin into the project (https://assetstore.unity.com/packages... Read more
[Node] 'Look At' node throws assertions when it's 'From' and 'To' inputs...
Repro steps:1. Add a Look At node2. Add a Vector3 node3. Connect the Vector3 into the 'To' input of the Look At node. Errors are thr... Read more
[Cinemachine] Huge Memory allocation increase each time when switching b...
How to reproduce:1. Open attached "CinemachineBugRepro.zip" project and "SampleScene" scene2. Select the VirtualCamera_2 GameObject ... Read more
Custom EditorWindow's PropertyDrawer does not render property field list
How to reproduce:1. Open the attached 'project-1273190.zip' project2. In the Editor, select 'Window' > 'Hello Window'3. Expand th... Read more
FrameAll changes zoom level when pressed repeatedly
1) Create an empty timeline2) Add a track group (or any other track, but it should be empty)3) Zoom out a little bit (try to see a r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes