Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
7.4.3
Issue ID
1273513
Regression
No
[Node] 'Look At' node throws assertions when it's 'From' and 'To' inputs have the same value.
Repro steps:
1. Add a Look At node
2. Add a Vector3 node
3. Connect the Vector3 into the 'To' input of the Look At node. Errors are thrown:
Assertion failed on expression: 'CompareApproximately(det, 1.0F, .005f)'
Assertion failed on expression: 'fRoot >= Vector3f::epsilon'
QuaternionToEuler: Input quaternion was not normalized
Assertion failed on expression: 'IsFinite(rot)'
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
Expected outcome: no errors.
Note:
- connecting an inline only causes the issue as it sets 'To' to (0,0,0).
Comments (1)
-
Jordylicious
Aug 29, 2022 22:59
"wont be looked at", hilarious.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note:
Small minor issue, won't be looked at (no pun indented).