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[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...
How to reproduce:1. Open attached Unity project2. Build to Android platform--build fails with errors:Failed running D:\Unity\2019.2\... Read more
[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...
How to reproduce:1. Open attached project2. Open Scene scene3. Enter the Play Mode4. Move cursor around till you find a sphere Repro... Read more
AudioSource.isPlaying is set to false when Audio is being played through...
How to reproduce:1. Open the "Timeline Audio Source" project2. Open "asd" scene3. Enter the Play Mode Expected Result: AudioSource.i... Read more
"Screen position out of view frustum" errors when Camera's frustum is ve...
How to reproduce:1. Open the attached project "case_1147040-CameraViewportErrors" and scene "testScene"2. Hover the GameView3. Obser... Read more
[IL2CPP] Passing 'this' to a method as an 'in' parameter causes IndexOut...
Steps to reproduce:1. Download attached project2. Build project for Standalone with IL2CPP backend Results: Build fails with when pa... Read more
[Shader Graph] Shader doesn't compile when using a Gradient property and...
How to reproduce:1. Set regional format to "Russian (Russia)" in Control Panel > Region2. Open the attached "case_1140924-ShaderG... Read more
VideoPlayer renders only when Default Layer is enabled on Camera's Culli...
Reproduction steps:1. Open the attached project "1146620videoplayer.zip"2. Open and Play "SampleScene" Expected result: The video ca... Read more
ScriptableRenderPipeline inspector UI crashes when a ScriptableRenderFea...
Steps to reproduce:1. Open User-supplied project (in 'Edit') Expected: No errorsActual: "NullReferenceException: Object reference no... Read more
AssetPostprocessor::GetVersion does not affect AssetDependencyHash on fi...
How to reproduce:1. Make sure Library folder is deleted2. Open attached project "TestHashProject2019.1.0b10.zip"3. In the Console wi... Read more
[MacOS] OSX Native plugin works only after refocusing Unity
Reproduction steps: 1. Open "NativeMacStandalone.zip" project2. Enter Play mode3. Notice "0 controllers connected"4. Exit Play mode5... Read more
All about bugs
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