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[Roslyn] VBCSCompiler.exe remains running after Unity build has finished...
How to reproduce:1. Create a new Unity project2. Open PowerShell window3. Run this command: "('- path to the Editor -\Unity.exe -pro... Read more
[Vuforia] Tracking offset for digital image overlay is introduced when l...
How to reproduce:1. Open the user-provided "VuforiaSample.zip" project2. Build the project for HoloLens (UWP platform)3. Open the pr... Read more
[XR]Spot Light render is cut in the right eye of an HMD when using Defer...
How to reproduce:1. Open the user's project2. Enter the Play Mode Expected result: Right eye is rendered fullyActual result: Right e... Read more
[SimpleAnimation] Disconnecting Playables from the graph doesn't stop wr...
How to reproduce:1. Open the user's attached project ("Simple Animation Keep Playables Connected Bug.zip")2. Open the repro scene ("... Read more
[iOS] WebCamTexture request size is ignored
To reproduce:1. Open attached project "WebCamTexReturnsMaxSize.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device Expe... Read more
[EntityComponentSystemSamples][IL2CPP] MissingMethodException: Construct...
Reproduction steps:1. Download the "EntityComponentSystemSamples" project from https://github.com/Unity-Technologies/EntityComponent... Read more
Recorded values on the KeyFrames are set to 0 when controlling Animator ...
Steps to reproduce:1. Open the attached project "case_1145760"2. Navigate to Project -> Assets and open "SampleScene"3. Open Anim... Read more
Nested Prefabs hideflags are not applied when Prefab is saved
How to reproduce:1. Open the attached 'PrefabDontSaveInEditorBug.zip' project2. Go to the Project tab -> "Scenes" and open "Sampl... Read more
[LWRP] Camera loses "Clear Flags" option
Steps to repro:1. Create a new empty project2. Open Package Manager and install RenderPipeline - Lightweight3. Create LightweightRen... Read more
Script component called "Object" cannot be assigned to a field in the In...
How to reproduce:1. Open the attached "case_1146092-ObjectField" project2. Select "Tester" in the Hierarchy3. Drag the "NotObject" f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used