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[iOS] "Command buffer is aborted" error is thrown when using DXC compiler
Reproduction steps:1. Download and open "ShaderDXCBug.zip" project2. Build the project for iOS3. Observe the Xcode console Expected ... Read more
Documentation page is not displayed for the user when he clicks on a que...
To reproduce: 1. Open HUB;2. Create a new project;3. Go to "Project" window, in "Assets" section select "Scenes" folder;4. Go to "In... Read more
“Open reference for Scene Asset” tootip text is not fully displayed
To reproduce: 1. Open HUB;2. Create a new project;3. Go to "Project" window and select "Scenes" folder;4. Click on a "SampleScene";5... Read more
[Android][URP] BakedLit shader isn't compatible with SRP Batcher when us...
How to reproduce:1. Open the user's attached "T1223348 Baked Lit SRP" project2. Toggle on the "Development Build" flag in the "File ... Read more
[Android] Addressable Asset loading time is increased when Building on A...
Reproduction steps:1. Open the user's attached "addressables-repro.zip" project2. Change Addressables package version to 1.18.93. Go... Read more
[Input System] Events from non-default Action Maps are invoked when UI T...
Reproduction steps:1. Open the attached "1388797.zip" project2. Open the "New Scene" Scene3. Enter the Play mode4. Left-click on the... Read more
[WebGL] Build fails with emcc2: error when "-s BINARYEN_TRAP_MODE" argum...
Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: Project is builtActual result: Build fails w... Read more
NetworkObjectReference does not check for null before casting to GameObject
This seems to be a null check. We don't have a repro project.Can we verify that adding a null check is possible and fix the issue. Read more
[macOS] [Editor] [Player] Keypress is never cancelled if a system gestur...
This repros on BOTH THE EDITOR AND PLAYER. It requires a trackpad. Repro: 1) Open attached project and open SampleScene.Unity2) Open... Read more
XR Interaction Toolkit is not visible in Package Manager when Enable Pre...
Reproduction steps:1. Create a new project2. Open the Project Settings and open the Package Manager tab3. Tick Enable Pre-release Pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used