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[WebPlayer] UnityObject2.getUnity().SendMessage() method missing in IE11
-e: WebPlayer UnityObject2.getUnity().SendMessage() method is missing in IE11 -repro:--build attached example as Webplayer--launch i... Read more
[Perf] GISceneManager.Update taking ~90% processor time on scene start
Reproduction steps:1. Open the project "repro.zip"2. Open the profiler, and turn on "editor profiling"3. Open the scene "_8Artois_HI... Read more
[RenderTexture|Compute] RenderTexture used in ComputeShader does not wor...
To reproduce:- Open attached project- Open "WaterEffect" scene and play- Notice RenderTexture rendered correctly- Build this scene a... Read more
Unity crashes after deleting an object with animation that is animating ...
Reproduction steps:1.Open attached project.2.Open and play "crash" scene.3.Click "Y" keyboard button few times and wait 3 seconds. A... Read more
[iOS] Both Portrait and Landscape splash screens are shown at the same t...
To Reproduce: 1. Build the attached project (make sure that orientation is set to to 'Auto Rotation' and Only 'Landscape Left' and '... Read more
"OPENGL ERROR" on event creation
"OPENGL ERROR" on event creation 1. What happenedGetting an error every time I create an event in the Animation Window..."OPENGL ERR... Read more
Particles>Inherit Velocity module: remove Birth mode
5.3 new functionality: Particles>Inherit Velocity module: remove Birth mode as its behaviour can be implemented using Initial mod... Read more
Deferred probes don't fallback to per-object when changing Deferred refl...
To reproduce:1. Open attached project2. Open scene 13. Change Deferred reflections to No support4. Bake reflections5. Notice black r... Read more
[UI] Layout folder in Add Component menu should be a subfolder of UI
Layout folder in Add Component menu is now alongside with UI folder which is confusing since layouts are specific to UI.Need to move... Read more
[SpotLight] Shadows are not casted with very small 0.01-0.1 Near Plane v...
To reproduce:1. Open attached project2. Open scene 13. Notice that 2 spotlights don't cast shadows due to their small Near plane val... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument