Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.1.0a1
2019.2.0a14
Issue ID
1151115
Regression
Yes
[Terrain] Slider handle disappears on sliding to the extreme left for the Opacity
Slider handle disappears on sliding to the extreme left for the Opacity
Steps to Repro:
1. Create a new project
2. Hierarchy > right click > 3D > Terrain
3. Select Terrain and go to Inspector
4. Select Brush
5. Select Paint texture
5. Drag Opacity slider to the extreme left
Actual Result:
- Slider handle disappears
- Values goes less than 1
Expected Result: Value set to 1
Reproducible on :
2019.3.0a1, 2019.2.0a14, 2019.1.0f2
Working fine on:
2018.3.0f2
Environment
Mac 10.14 only
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note (fix version 2019.3):
Was caused by the value being set lower than the minimum clamp value, fixed!