Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.1.0a1
2019.2.0a14
Issue ID
1151115
Regression
Yes
[Terrain] Slider handle disappears on sliding to the extreme left for the Opacity
Slider handle disappears on sliding to the extreme left for the Opacity
Steps to Repro:
1. Create a new project
2. Hierarchy > right click > 3D > Terrain
3. Select Terrain and go to Inspector
4. Select Brush
5. Select Paint texture
5. Drag Opacity slider to the extreme left
Actual Result:
- Slider handle disappears
- Values goes less than 1
Expected Result: Value set to 1
Reproducible on :
2019.3.0a1, 2019.2.0a14, 2019.1.0f2
Working fine on:
2018.3.0f2
Environment
Mac 10.14 only
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Resolution Note (fix version 2019.3):
Was caused by the value being set lower than the minimum clamp value, fixed!