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[XR SDK][URP] Terrain objects are appearing in the scene depth shader gr...
Reproduction steps:1. Open attached project ("reprobug202010.zip")2. Open "OPENTHISSCENE" scene3. Enter Play mode4. Look through the... Read more
[Scene View] Scene Draw mode menu remains active even if the Scene windo...
After opening Scene Draw mode menu, If scene window moved to a different position then the Scene Draw mode menu remains active in it... Read more
[URP] QualitySettings.asset file gets overwritten with the same content ...
How to reproduce:1. Create new Univeral RP template2. In the directory of the project, open ProjectSettings -> QualitySettings.as... Read more
[Encoding/compression] Baked lighting results in bright blocky artifacts...
How to reproduce:1. Open the attached 'URPDirectionalLightmapZeroDir.zip' project2. Make sure that your Target Platform is set to An... Read more
Dropdown value can be quickly changed when bool 'interactable' is set to...
How to reproduce:1. Open the attached project (case-1265256.zip)2. Enter Play Mode3. In the Game view click on the Dropdown displayi... Read more
[2D][Sprite Atlas] Sprite Atlas assets are unable to upgrade
[2D][Sprite Atlas] Sprite Atlas assets are unable to upgrade. On changing Sprite packer mode from "Sprite Atlas V2 (Experimental)" t... Read more
[HDRP] InvalidOperationException & Serialized Property errors are thrown...
InvalidOperationException, Serialized Property and GUI errors are thrown on resetting DefaultCompositionGraph profile. Steps to repr... Read more
[XR SDK][Performance] XR: Oculus MultiView stereorendering shows lower p...
Using Oculus XRSDK, multiview shows lower number of objects spawned compared to multipass.The Perf hit for MultiView(compared to Mul... Read more
[HDRP] Retrieving array & Mismatched type errors on changing the array s...
Errors are thrown:-Retrieving array element that was out of bounds.-SerializedProperty m_ShaderProperties.Array.data[2].propertyType... Read more
[HDRP] Error assigning 2D texture to CUBE texture property on saving the...
-Error assigning 2D texture to CUBE texture property on saving the DefaultCompositeGraph after adding Cubemap property.-On adding Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open