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EditorUtility.CopySerialized fails when objects assigned to SerializeRef...
Reproduction steps:1. Open attached project "CopySerialized.zip" and scene "SampleScene"2. In Editor menu, click Bug -> Try CopyS... Read more
Objects are not renderer when an unused pass in a shader is excluded fro...
How to reproduce:1. Open the attached project named "TestProject"2. Open the Test Scene3. Observe the cube visible in the Scene view... Read more
Script Execution Order Add Item drop-down list does not open more than o...
How to reproduce:1. Open user's attached "2019.4.3f1-850929" project2. Open the Project Settings (Edit->Project Settings...)3. In... Read more
Transparent pixels are not returned when Texture2D GetPixels is called
How to reproduce:1. Open attached project "GetPisxelBug.zip" and scene "scene"2. Enter Play mode3. In Hierarchy, select "renderer" o... Read more
[XR][XR SDK] Game rendering in HMD breaks when Game window isn't visible...
Reproduction steps:1. Open attached project ("VRBreakRepro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Make Game window inv... Read more
Project build fails when using a folder named "Editor" in a folder that ...
How to reproduce:1. Open user's attached project2. Open Scene "SampleScene"3. Go to File > Build Settings.. and click Add Open Sc... Read more
First layout preset in the list disappears when Editor is recompiled
To reproduce:1. Create and open a new Unity project2. Select Window > Layouts3. Observe the first layout preset in the list (Reve... Read more
[Spring Joint 2D] Unable to change the Distance value from the Inspector
Unable to change the Distance value from the Inspector Steps to Repro:1. Open attached project "SpringJoint2DTest.zip"2. Select Hier... Read more
[Cinemachine] Dropdown doesn't expand on clicking its Lable in Preferenc...
Runtime settings, composer settings & Collider settings dropdown list doesn't expand on clicking its Lable under the Preferences... Read more
Building project when two identical scenes are open crashes the editor
Steps to reproduce:1. Open attached project2. Enter and exit playmode when LandingScene is open3. Build and run the project Actual r... Read more
All about bugs
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