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Editor crashes/hangs on "physx::shdfnd::sort" when OnTriggerEnter event ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, move the Spher... Read more
[URP] Error "Shader Unsupported" appears in Player.log when Cast Shadows...
How to reproduce:1. Create a new URP project with 7.0.0 or higher version2. In the Project window select Create -> Rendering ->... Read more
[Output Mesh] Texture2DArray and Cubemap slots do not show up
Repro steps:1. Create a ShaderGraph shader (any)2. Expose a Texture2DArray and a Cubemap property3. Save the shader4. Open a VFX ass... Read more
[HDRP] [VFX] Shader errors are thrown in the Console when compiling a cu...
How to reproduce:1. Open the project from the attached file "1259511.zip"2. From Assets/Effects/Flare open the "FlareSmoke" VFX file... Read more
[Android][Vulkan] Objects are not Instanced when accessing ambient color
Reproduction steps:1. Open the "New Scene" Scene in the attached "1261203.zip" project2. Switch the build Platform to Android3. In t... Read more
EditorUtility DisplayProgressBar only shows up for one frame and then it...
How to reproduce:1. Open attached project "DisplayProgressBar.zip" and scene "SampleScene"2. Enter Play mode3. Observe the new progr... Read more
RigidBody.AddForce sometimes fail to work on touch when using device sim...
Steps to reproduce:1. Open user's attached project "Lady Bug.zip"2. Enter Play mode3. In the device simulator window, use the mouse ... Read more
[WebGL] Mouse wheel is much less sensitive in standalone or very sensiti...
Steps to reproduce:1. Open user's attached project "836617-ZoomSensitivity.zip"2. Build a standalone build with MacOS3. Compare Mous... Read more
Shaders who use Clip() have "&" in the output on OpenGL ES 2.0
How to reproduce:1. Open the attached "Clip GLES2 Bug.zip" project2. Make sure OpenGL 2.0 is the only graphics API in the Player Set... Read more
[UX] Scrollbar issues in Blackboard and Target GameObject windows.
From forum post: https://forum.unity.com/threads/awkward-behavior-of-editor-scrollbars.901760/ VFX scroll bars have the following is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open