Search Issue Tracker
By Design
Votes
0
Found in [Package]
preview-2.2.2
Issue ID
1264972
Regression
No
RigidBody.AddForce sometimes fail to work on touch when using device simulator
Steps to reproduce:
1. Open user's attached project "Lady Bug.zip"
2. Enter Play mode
3. In the device simulator window, use the mouse left click to play
4. Notice that sometimes the force is not added on click
Expected results: RigidBody.AddForce is added on simulated touch in the device simulator
Actual results: RigidBody.AddForce sometimes fail to work on touch in the device simulator
Reproducible with: 2019.4.5f1(preview-2.2.2), 2020.2.0a15(preview-2.2.2)
Unable to test with: 2018.4(package errors),
2020.2.0a16 and above due to this issue 1258816
Note: This is not reproducible with a mobile device
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note:
Issue with test project. Not a bug.