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A customized "Package.appxmanifest" is overwritten when building the pro...
How to reproduce:1. Open the attached project "AppXPackageRepro.zip"2. Build the project for UWP in the "WindowsStoreApp" folder3. O... Read more
UI sprites differ when one of them has transparent background, other has...
How to reproduce:1. Open attached Unity project2. Load scene "Gradient" Expected result: Both sprites looks the same.Actual result: ... Read more
"MissingComponentException" errors are thrown when using Terrain with no...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Select the “Terrain” GameObject in t... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more
Some Color and Scene View Preference options have cut off descriptions a...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Color/Scene View3. Observe Color/Scene View prefere... Read more
Decal doesn't update when changing the texture from a script
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/OutdoorsScene” scene3. Enter Play mode Expected result: Th... Read more
Crash on "GetManagerFromContext: pointer to object of manager 'MonoManag...
Reproduction steps:1. Open the attached “ReproProj” project2. Press “Retry” in the "Unity Package Manager Error" Window Expected res... Read more
GPUInstancingMaterial.PNG has a wrong extension
How to reproduce:1. Download project from "Physics.GYM.zip"2. Open project directory and navigate to "Physics.GYM/Library/PackageCac... Read more
[HDRP] Volumetric clouds Erosion curve name is misleading
We have 2 similarly named properties: Erosion Factor - controls small details on the edges of the clouds Erosion Curve - controls th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables