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[Android][Vulkan] Screen flickers on application launch on Google Pixel ...
How to reproduce:1. Open attached project2. Build & Run on Google Pixel 2 Result - You can see screen turning green for a split ... Read more
[Tree Creator] Tree Material resets to default when altering Tree Compon...
How to reproduce:1. Open the "SampleScene" Scene in the attached "SpallRepro.zip" Project2. Press on the "OptimizedTree" GameObject3... Read more
[HDRP] Volume lighting has noticeable artifacts when using Camera.Render...
How to reproduce:1. Open the user-submitted project ("BugReports.zip") and open the "Bug-VolumeArtifacts" scene2. Observe the Game W... Read more
Looped animation Transition Graph flickers when moved in the Inspector i...
How to reproduce:1. Open the attached project "case_1131785-AnimatorNodeInspectTransitionGraphFlicker_1" and scene "SampleScene"2. S... Read more
[Probuilder] Mesh renderer with ProBuilder Trigger is not disabled after...
To reproduce:1. Open QA attached project "PBuilder.zip"2. Enter Play mode and press Space Expected: trigger is still hidden after sc... Read more
RectTransform is shown as override in Overrides window after dependent c...
Steps:1. Open attached project2. Load Test scene3. In the scene, observe that there are no Prefab overrides on the Prefab in the Ove... Read more
[HDRP] Camera.RenderToCubemap inverts faces
Steps to reproduce:1. Open original project "BugReports.zip"2. Compare Game and Scene View Expected result: Camera.RenderToCubemap s... Read more
[Linux] Editor crashes using OpenSSL when trying to access SSL_CTX_load_...
How to reproduce:1. Download, extract and open user's attached project ('unity-openssl-crash-linux-master.zip')2. Attach 'Test.cs' t... Read more
The generated IL2CPP code no longer Marshals a Struct to its Native Repr...
To reproduce: 1. Download attached project "IL2CPPMarshalling.zip" and open in Unity2. Open "Main" scene3. Build for iOS4. In the ge... Read more
Lerp in Shaders behaves abnormally when using different GPUs
How to reproduce:1. Open "Main Scene" in the attached "LerpShaderBug.zip"2. Click on the Assets > Models > Jungle Plant > "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS