Search Issue Tracker
[Particles] [iOS] Particle System with a custom shader is jittering on s...
How to reproduce:1. Open project "UIParticlesBug.zip"2. Go to the Build Settings and build for the iOS3. Deploy the app to the devic... Read more
A test is called twice when [UnitySetUp] attribute is used
How to reproduce:1. Open the attached project "UnityTestsDoubleSetup.zip"2. Open Window > General > Test Runner3. In the Test ... Read more
Asset in Editor Default Resources fails to load on startup when using As...
Reproduction steps:1. Open the user attached "LoadBug.zip" project2. Notice the "Unable to find required resource at flag-nl.png" er... Read more
Shaders with Fallback defined are rendered pink when used with CommandBu...
How to reproduce:1. Open the user's attached project "CommandBuffer_bug.zip"2. Open the "Bug" Scene in "GAME" > "Scenes"3. In the... Read more
Typing transform expressions like /=3 first resets the value to 0 instea...
Reproduction steps:1. Create and Open new Project2. Make two empty GameObjects3. In the Inspector Window set the first GameObject's ... Read more
ArgumentException produced on repaint when switching to Android Target i...
Steps to reproduce:1. Create a new project2. Open Build Settings3. Switch the Standalone build target to Linux4. Switch to Android B... Read more
Build fails when building for iOS using IL2CPP and Realm Unity SDK
Reproduction steps:1. Download and open the attached "IL2CPP_Repro.zip" project2. Build for iOS3. Observe the console window Expecte... Read more
"Draw mode menu" icon in the "Scene view control bar" has "Texture Filte...
Reproduction steps:1. Create a new Unity project2. Observe the "Draw mode menu" icon in the "Scene view control bar" Expected result... Read more
Assigning a lighting data asset causes the lightmaps to be unloaded for ...
With multiple scenes opened in Unity. Assigning a lighting data asset in the lighting window tab, causes the lightmaps for the other... Read more
Subsequent Tests fail when MonoBehavior stops the Editor
How to reproduce:1. Open the attached project "InvokeTestingBug.zip"2. Open Test Runner (Window > General > Test Runner)3. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window