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1
votes
Won't Fix

Sprite Atlas bundle does not track the dependency changes when packing S...

Asset Bundles

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Aug 05, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps:1. Open the user's attached project "Atlas Test.zip"2. Click "Unity Support/Build Built-in Bundles" in the menu b... Read more

0
votes
By Design

HDRP Wizard doesn't fix default built-in materials

HD RP

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Jul 25, 2022

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Version/s: 2020.3.36f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open or create any built-in RP project2. Add a 3D Cube to the scene3. Open package manager and install "High Def... Read more

0
votes
Fixed

Exception thrown when using AddressablesAssetPostProcessor.OnPostProcess...

Package: Addressables

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Feb 18, 2022

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Version/s: 1.19.18

We added AddressablesAssetPostProcessor.OnPostProcess.Register to the localization package: {code:java}[InitializeOnLoad]class Local... Read more

0
votes
Fixed

[VFX/URP] Lit compilation failure

Visual Effects

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Aug 07, 2022

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Version/s: 2022.2.0b4, 2023.1.0a5

Compilation failure observed on Lit Putput: {code:java}Details: Message: Shader error in 'Hidden/VFX/VFX - TestTransparent - Lit/Sys... Read more

0
votes
Fixed

Crash on Play when <ComputeBuffer>.GetData() attempts a partial read on ...

DirectX12

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Aug 08, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0a13

To reproduce:1. Open the project “GetDataBugRepro”2. Make sure that Graphics API is set to DX12 (Edit → Project Settings → Player → ... Read more

1
votes
Fixed

Symbols in the text has an offset to the right side when using Italic Fo...

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Aug 08, 2022

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Version/s: 2022.1.18f1, 2022.2.0a18, 2023.1.0a14

The shearAdjustment is specific to each font and the best way to resolve this issue would be to expose more customizability for the ... Read more

1
votes
By Design

The header is shown multiple times when variables are separated by a comma

Inspector Framework

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Aug 08, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a2

Reproduction steps: Open the attached project (“header.zip“) Select scene “SampleScene” Select GameObject called “Main Camera” In th... Read more

0
votes
Fixed

Editor can not determine if GraphicsFence has passed when using CommandB...

Graphics Device Features

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Aug 08, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduction steps: Open the attached project(CommandBufferBug.zip) Select Assets/Scenes/POC Enter Play Mode Observe the error in th... Read more

0
votes
Won't Fix

Cannot adjust zoom properly when sprites are either too big or too small...

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Aug 08, 2022

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Version/s: 2021.3.8f1, 2022.1.11f1, 2022.2.0b4, 2023.1.0a5

Reproduction steps: Open attached Project Open Tile palette: Window &gt; 2D &gt; Tile Palette Observe that all tiles are visible Sel... Read more

1
votes
Third Party Issue

Crash in vkCreatePipelineLayout on adreno devices when using Vulkan

Vulkan

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Aug 08, 2022

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Version/s: 2021.3.6f1, 2022.1.14f1

Reproduction steps:1. Open the attached project2. Build and Run the project on an Android device3. Wait for 15 seconds Expected resu... Read more

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