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HDRP Wizard doesn't fix default built-in materials
How to reproduce:1. Open or create any built-in RP project2. Add a 3D Cube to the scene3. Open package manager and install "High Def... Read more
Exception thrown when using AddressablesAssetPostProcessor.OnPostProcess...
We added AddressablesAssetPostProcessor.OnPostProcess.Register to the localization package: {code:java}[InitializeOnLoad]class Local... Read more
[VFX/URP] Lit compilation failure
Compilation failure observed on Lit Putput: {code:java}Details: Message: Shader error in 'Hidden/VFX/VFX - TestTransparent - Lit/Sys... Read more
Crash on Play when <ComputeBuffer>.GetData() attempts a partial read on ...
To reproduce:1. Open the project “GetDataBugRepro”2. Make sure that Graphics API is set to DX12 (Edit → Project Settings → Player → ... Read more
Symbols in the text has an offset to the right side when using Italic Fo...
The shearAdjustment is specific to each font and the best way to resolve this issue would be to expose more customizability for the ... Read more
The header is shown multiple times when variables are separated by a comma
Reproduction steps: Open the attached project (“header.zip“) Select scene “SampleScene” Select GameObject called “Main Camera” In th... Read more
Editor can not determine if GraphicsFence has passed when using CommandB...
Reproduction steps: Open the attached project(CommandBufferBug.zip) Select Assets/Scenes/POC Enter Play Mode Observe the error in th... Read more
Cannot adjust zoom properly when sprites are either too big or too small...
Reproduction steps: Open attached Project Open Tile palette: Window > 2D > Tile Palette Observe that all tiles are visible Sel... Read more
Crash in vkCreatePipelineLayout on adreno devices when using Vulkan
Reproduction steps:1. Open the attached project2. Build and Run the project on an Android device3. Wait for 15 seconds Expected resu... Read more
Decimal function values are incorrect when running the build with IL2CPP...
How to reproduce:1. Open the project “IN_6732”2. Press File → Project Settings → Player3. Set Scripting Backend to IL2CPP4. Press Fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build