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[SpeedTree] Windzone Main/Turbulence settings have no effect
To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more
Material Inspector UI - Tooltip
!image-2024-02-02-12-07-39-798.png|width=1142,height=415! Read more
"Assertion failed on expression" error is thrown when Audio Group's "Sen...
How to reproduce:1. Open attached project "AudioTest.zip"2. Open "Audio Mixer" window3. In Project Window select "MisterMixer"4. In ... Read more
[Android] LZ4 compression takes way longer to open than Default
Steps to reproduce:1. Open Cannon Fodder style game project (Link in edit field)1.1 Put all the content from the "Whitebox" scenes i... Read more
Poor Editor performance when there are a large number of NavMeshModifier...
How to reproduce:1. Open the "NavMeshModifierPerf.zip" project2. Open the "NavMeshModifierPerf" scene3. Enter Play mode with "Simple... Read more
[URP] LineRenderer shadow flicker when using Directional Light and Spot ...
How to reproduce:1. Open the user's attached "LineRenderer_Shadow_URP_2020.2.2.zip" project2. Open the "LineRenderer_Shadow" Scene3.... Read more
[Texture] 16-bit greyscale PSD cant be read
16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project2) Reimport Rocks_H.psd3)... Read more
Property Field shows that it is actively selected when it has been disab...
How to reproduce:1. Open the user's attached "UIToolkit-PropertyField-RightClick" project2. Open the Scene "SampleScene"3. In the Hi... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
Error in the Console when generating a PropertyBag for a Type that deriv...
How to reproduce:1. Open the attached “PropertyBagBug.zip“ project Expected result: No errors in the ConsoleActual result: “error CS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved