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Duplicate

Duplicate in 2020.2.X

Votes

2

Found in

2020.2.0a14

2020.2.0b7

Issue ID

1287839

Regression

Yes

[Android] LZ4 compression takes way longer to open than Default

Mobile

-

Steps to reproduce:
1. Open Cannon Fodder style game project (Link in edit field)
1.1 Put all the content from the "Whitebox" scenes into a single one for easier building
2. Build with Default, LZ4 and LZ4HC Player compression in build settings
3. Launch and compare each apk time till scene was loaded

Expected (According to docs):
LZ4 and LZ4HC are supposed to open faster than Default;

Actual:
3D Cannon Fodder game - LZ4 and LZ4HC take significantly longer to open than Default (Test results at the bottom of this case)

Reproduced on: 2021.1.0a2, 2020.2.0b7, 2020.2.0b1, 2020.2.014
Doesn't reproduce on: 2020.1.11f1, 2020.2.0a13

Tested with:
VLNQA00337, Huawei P40 lite E (ART-L29), Android 9, CPU: HiSilicon Kirin 710F, GPU: Mali-G51
VLNQA00323, Samsung Galaxy Note10 (SM-N970U), Android 10, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
----------, Huawei Nexus 6P (Nexus 6P), Android 8.0.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430

Manual testing - time in seconds from clicking the app icon to scene being loaded (Done a few times to make sure tests are similar)

Huawei Nexus 6P
2021.1.0a2 - test_default - 09.50
2021.1.0a2 - test_LZ4 - 24.08

2020.2.0a14 - test_default - 10.24
2020.2.0a14 - test_LZ4 - 26.21

2020.2.0a13 - test_default - 10.41
2020.2.0a13 - test_LZ4 - 8.78

2020.1.11f1 - test_default - 10.06
20201.11f1 - test_LZ4 - 09.19

Samsung Note 20 5G

2021.1.0a2 - test_default - 05.35
2021.1.0a2 - test_LZ4 - 10.74

2020.1.11f1 - test_default - 5.57
2020.1.11f1 - test_LZ4 - 4.55

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