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Controls can be interacted with in Play Mode when visualTreeAsset of UID...
How to reproduce:1. Open the attached project (“fps.zip“)2. Enter Play Mode3. Click on Button “Button”4. Click on Button “1”5. Press... Read more
Memory usage is not decreasing after closing VFX graphs
Reproduction steps:1. Open the attached ‘Test’ project2. Go to the ‘Window → Analysis → Profiler’ and observe the amount of used mem... Read more
Emails are not received about new created Incident when submitting the B...
How to reproduce:1. Create a new Unity project2. Navigate to Help > Report a Bug...3. In the Unity Bug Reporter fill the mandator... Read more
Profiler's "Restore Defaults" button doesn't reset the list of modules b...
How to reproduce:1. Open the attached “Trunk-ProfileAnalyzer” project2. In the main menu bar, select “Window” → “Analysis” → “Profil... Read more
NullReferenceException is thrown when clicking the "Select Preset" button
How to reproduce:1. Open the attached project “IN-5050_sandbox-urp”2. Press Edit → Project Settings → Input Manager3. Open “Select P... Read more
"Screen position out of view frustum" error is throw when moving the mou...
How to reproduce:1. Open user's attached "WaterBug" project2. Open the "UI Menu" Scene3. Move your mouse over the Game view Expected... Read more
When Blitting RT that was set in camera.targetTexture to Backbuffer in t...
Reproduction steps:1. Open attached Project2. Press Play Expected Result: The Scene RendersActual Result: The Scene fails to Render ... Read more
Unity Camera produces wrong pixel values in build when the Camera has a ...
Reproduction steps:1. Open the user's attached project2. Open File > Build Settings3. Add the open Scene to the build4. Build and... Read more
Blit to Backbuffer fails when switching camera.targetTexture mid-frame
Reproduction steps:1. Open attached Project2. Press Play3. Press Blit To Back4. Build and Run5. Press Blit to Back Expected result: ... Read more
VFX graph does not render when using Android platform with only OpenGLES...
How to reproduce:1. Open the attached project "VfxGraphAndroidRepro.zip"2. Open "ReproScene"3. Enter Play mode or open Game view4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC